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Technical Artist with a focus on AI-powered workflows

I create stylized game visuals, shaders, and real-time effects while developing and using AI tools that improve production speed and workflow efficiency. My work blends artistic skill with technical problem-solving to support modern game development.

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Games Gallery

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Technical Artist
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I create stylized, real-time visuals utilizing shaders, VFX, lighting, and URP rendering systems.

Includes:

  • Character Art +  animation

  • Experience in Figma and UI/UX design

  • Shader Graph (URP)

  • Stylized materials & lighting

  • Post-processing (Bloom, Color Grading, AO)

  • VFX & particle systems

  • Scene composition & visual clarity

  • Environment art & mood setting

AI-Enhanced Art Pipelines & Workflow Automation

I develop and utilize AI-driven tools and production workflows such as ComfyUI and prompt engineering to accelerate asset creation.
 

Includes:​

  • ComfyUI sprite generation pipelines

  • Prompt engineering for consistent art style

  • AI→Unity asset integration

  • Batch variation + automated iteration

  • AI-assisted concept art & references

  • Workflow optimization tools

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