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Joseph Savvaidis
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Technical Artist with a focus on AI-powered workflows
I create stylized game visuals, shaders, and real-time effects while developing and using AI tools that improve production speed and workflow efficiency. My work blends artistic skill with technical problem-solving to support modern game development.
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Games Gallery
Technical Artist
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I create stylized, real-time visuals utilizing shaders, VFX, lighting, and URP rendering systems.
Includes:
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Character Art + animation
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Experience in Figma and UI/UX design
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Shader Graph (URP)
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Stylized materials & lighting
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Post-processing (Bloom, Color Grading, AO)
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VFX & particle systems
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Scene composition & visual clarity
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Environment art & mood setting
AI-Enhanced Art Pipelines & Workflow Automation
I develop and utilize AI-driven tools and production workflows such as ComfyUI and prompt engineering to accelerate asset creation.
Includes:​
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ComfyUI sprite generation pipelines
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Prompt engineering for consistent art style
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AI→Unity asset integration
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Batch variation + automated iteration
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AI-assisted concept art & references
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Workflow optimization tools
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